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Articles for tag: Games
2 Player tank game built in Silverlight
3XH Silverlight high score and in game achievement API is now available to developers
A classic memory game: Part 1 - Designing the game
A classic memory game: Part 2 - The game logic, connecting the ViewModel and the View
A classic memory game: Part 3 - Porting the game to Windows Phone 7
A WaspKiller Game with Silverlight 3, .NET RIA Services, MVP and MVVM Patterns Part 1
Anatomy of a Silverlight Game: Avoid Common Mistakes When Building Online Games
ANDY’S TOP 10 LIST WHY SILVERLIGHT IS GREAT FOR GAMES
Announcing the MetroGameKit – a free, sample, starter project for Windows 8 Casual Games using HTML5 and JavaScript
BabySmash7 - a WP7 children's game (source code included)
Bizzy Bees Step 1: Setting the stage (XNA walkthrough)
Bizzy Bees Step 2: Drawing the scene (XNA Walkthrough)
Bizzy Bees Step 3: Adding flowers (XNA Walkthrough)
Bizzy Bees Step 5: Adding some bees to the mix (XNA Walkthrough)
Bizzy Bees Step 6: User interaction (XNA Walkthrough)
Bizzy Bees Step 7: Rounding it up (XNA Walkthrough)
Blend Tutorial Part 2: Create the Project—Memory Game
Blend Tutorial Part 3: Add a Style Sheet—Memory Game
Blend Tutorial Part 3: Add a Style Sheet—Memory Game
Blend Tutorial Part 6: Style the Game Board—Memory Game
Blend Tutorial Part 8: Add CSS Transitions—Memory Game
Blend Tutorial Part 9: Build and Run Your App—Memory Game
Book Review: Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4
Book Review: Windows Phone 7 Game Development
Boss Launch Beta
Buddy Knavery
Building a Windows Phone 7 App – Sudoku (Part 3)
Building Windows 8 Metro style casual games using HTML5 and JavaScript
Captain COMIC under Virtual PC
Cloning Windows Solitaire Game in Silverlight 3 - Part 1
Cloning Windows Solitaire Game in Silverlight 3 - Part 2
Compile your XNA 2D games to run in Silverlight with SilverSprite
Coolest Silverlight Sound Library for Games I've Seen Yet
Create Games for Windows 8 using Physamajig!
Creating a Game Loop in a Windows Store Game using HTML and JavaScript
Creating a Hidden Object Game in Silverlight 3
Creating a Pinball Game in Silverlight: Using the Physics Helper Library + Farseer Physics
Creating a Windows Phone 7 XNA Game in Landscape Orientation
Creating an Online Boggle Solver :: Building the User Interface
Creating an Online Boggle Solver :: Solving the Puzzle
Creating your own file format to import .FBX, .OBJ and .X in your Windows 8 modern UI game (or 3D engine)
Cup-o-Salt Silverlight game beta 1
Cut the Rop Backgrounds (A Top-secret Easter Egg)
Develop a Flexible 2.5D Scene Editor Targeting Silverlight RPG Games - Part 1
Develop a Flexible 2.5D Scene Editor Targeting Silverlight RPG Games - Part 2
Developing a casual game with Silverlight - Module 5
Developing a Casual Game with Siverlight 2 – Module 4
Developing a Casual Game with Siverlight 2 – Part 4
Developing a Casual Game with Siverlight 2 – Part III
Developing Freecell Game Using Silverlight 3 Part 1
Developing Freecell Game Using Silverlight 3 Part 2
Developing Games for Windows 8
Droppy Pop: A Windows Phone 7 Game
DroppyPop for WP7 Update
Everything you need to know to build HTML5 games with Canvas & SVG
FallFury – now available on Channel9 Coding4Fun and CodePlex
Flixel for Silverlight
Fragmenti Picture Puzzle Game
Frame Based Sprite Animation in Silverlight
Free fonts for commercial game development
Frogger game on Windows Phone 7 using XNA
Frotz.NET - C# port of Infocom Interpreter
Game development on the Microsoft stack
Game Programming with Silverlight.
GameMaker: Implementing Analytics
GameMaker: Implementing Features for Microsoft Platforms
General Purpose Sprite Class
Got a Silverlight Game? Want to make some money?
Hidden Object: Episode 1 – Create the Project & Picture
Hidden Object: Episode 10 – Counting Items Found with Counter Triggers, Actions & a Behavior
Hidden Object: Episode 11 – Add Custom Shapes to the Particles Behavior
Hidden Object: Episode 12 – Custom Mouse Cursor Behavior
Hidden Object: Episode 13 – Give me a Hint
Hidden Object: Episode 14 – Shake it up
Hidden Object: Episode 2 – Create the Item list
Hidden Object: Episode 3 – Marking Items off the List
Hidden Object: Episode 4 – Adding Particles with a Behavior
Hidden Object: Episode 5 – Add a Magnifier Behavior
Hidden Object: Episode 6 – Create a CheckBox from an Image
Hidden Object: Episode 7 – Use an Action to Toggle the Magnifier Behavior
Hidden Object: Episode 8 – Loop Game Music with a Behavior
Hidden Object: Episode 9 – Add the Splash, Menu & Options Screens
How Do I: Build a Windows Phone Game with the Farseer Physics Engine?
How to develop a game for Windows 8 modern UI
HTML5 Gaming: building the core objects & handling collisions with EaselJS
HTML5 Platformer: the complete port of the XNA game to canvas with EaselJS
Integrating Geolocation into Your Windows 8 Game
Launch of Festive game built with Silverlight 4, hosted on Azure
Life in Silverlight 4
Mashooo announces a Silverlight game developer ad revenue sharing program
Migrating PushBox Game from Android to Windows Phone 7 - Part 5
Migrating PushBox Game from Android to Windows Phone 7 - Part 6
Migrating PushGame from Android to Windows Phone 7 - Part 3
MMORPG programming in Silverlight Tutorial (13)Perfect moving mechanism
Modernizing your HTML5 Canvas games Part 1: hardware scaling & CSS3
Modernizing your HTML5 Canvas games Part 2: Offline API, Drag’n’drop & File API
More WP7 samples (chess & shock)
Multi-player enabling my Windows Phone 7 game: Day 3 – The Server Side
Multiplayer-enabling my Windows Phone 7 game: Day 1
New Spaghetti Code Podcast: Learning Silverlight Game Dev with Mike Hodnick
OOMRPG programming in Silverlight Tutorial (1)Animate the object (Part I)
OOMRPG programming in Silverlight Tutorial (10)Implement the spirit’s 2D animation (Part IV)
OOMRPG programming in Silverlight Tutorial (11) Map Mask
OOMRPG programming in Silverlight Tutorial (2)Animate the object (Part II)
OOMRPG programming in Silverlight Tutorial (3)Animate the object (Part III)
OOMRPG programming in Silverlight Tutorial (4)Implement the spirit’s 2D animation (Part I)
OOMRPG programming in Silverlight Tutorial (5)Implement the spirit’s 2D animation (Part II)
OOMRPG programming in Silverlight Tutorial (6)Implement the spirit’s 2D animation (Part III)
OOMRPG programming in Silverlight Tutorial (7)Perfect animation
OOMRPG programming in Silverlight Tutorial (8)A* Algorithm
OOMRPG programming in Silverlight Tutorial (9)KeyFrame Animation
ooNaLife – Game of Life Implementation
Physics Games: Multi-targeting Windows 8 + Windows Phone 7
Port your XNA Game to Silverlight
Prototyping a WPF-3D game design workflow using TrueSpace 3D, Expression Blend 3 with SketchFlow, and exporting the prototype to XNA Game Studio
Quake in Silverlight 3.0 available with full GPL source code!
Recreating Frogger in Silverlight
Rotation controlled direction using trigonometry and radians in Silverlight
SilTris - Tetris para Silverlight
Silverlight 2.0 Sudoku
Silverlight 2.0 Walkthrough – Creating a “Traffic Jam” game
Silverlight and Windows Phone 7 Game
Silverlight Game – Part 1 – Creating the main layout
Silverlight Game – Part 2 – Creating a Car UserControl
Silverlight Game – Part 3 - Using Linq to XML to read and generate the levels
Silverlight Game – Part 4 - Adding drag and drop functionality to move the cars around
Silverlight Game – Part 5 – Storing Highscores in Isolated Storage
Silverlight game development on Windows Phone 7
Silverlight Game Development webcasts
Silverlight Game Engine Anyone?
Silverlight Tip of the Day #97 – Creating Sprites from 3D Models - EnvyGames
Silverlight TV 60: Checking Out the Zero Gravity Game, Now on Windows Phone 7
Silverlight: Pong
SilverMap – A Silverlight Game Tile Map and Editor
SilverRubix - 3D Rubik’s Cube for Mix09 10k Challenge
SilverSprite: Not just for XNA games any more
Simon Squared – We have Multi-player: Days 4, 5 and (ahem!) 6
Space Rocks game step 1: The game loop
Space Rocks game step 1: The game loop
Space Rocks game step 10: More fun with rocks
Space Rocks game step 11: Start level logic
Space Rocks game step 2: Sprites (part 1)
Space Rocks game step 3: Sprites (part 2)
Space Rocks game step 4: Inheriting from Sprite
Space Rocks game step 5: Rotating the ship
Space Rocks game step 6: Keyboard handling
Space Rocks game step 7: Moving the ship
Space Rocks game step 8: Hyperspace
Space Rocks game step 9: the asteroid sprite
Square Away: A Windows Phone 7 Game using nRoute
Steve Hazen on vector/matrix math
Super Mario in 14kB Javascript
Tetris in 10K
The 10k Entry that DIDN’T Make It.
The Seeker Version 4: Dependency Properties and Animation
Tire Storm Released!
Tools for creating a Windows Store Game using HTML and JavaScript
Unleash the power of HTML 5 Canvas for gaming
Using A-Star Algorithm in Silverlight 4 Based 2D Game
Using Visual Studio LightSwitch To Orchestrate A Unity 3D Game
Video – Overview of Silverlight Game Development
Video: Write Your First Silverlight Game
We Are Bugs Refactored And Source Released
Weekend project: Open Source Silverlight Battleship Game
Weekend Project: Open Source Silverlight Tic-Tac-Toe
Why is my game not installed in the Windows Phone emulator?
Why is there Flash in the HTML5 version of Cut the Rope?
Windows 8 Game Kit updated with Settings Panel
Windows Phone 7 - Snakes on a Phone
WP7 Back Button in Games
wp7snake – the good old snake game for the phone (source code included)
Write an Online Basketball Shooting Game Using Silverlight 4 and Farseer Engine - Part 1
Write an Online Basketball Shooting Game Using Silverlight 4 and Farseer Engine - Part 2
Write an Online Basketball Shooting Game Using Silverlight 4 and Farseer Engine - Part 3
Writing a Windows Phone 7 game? Have a fallback plan
XNA for Silverlight developers: Part 7 - Collision detection
XNA or Silverlight for Windows Phone 7 game development?
Silverlight Control
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